Wednesday, 12 May 2010

Joint tools!

I have been trying out the bone tools in Maya and have worked out that you can join joints together that are from different limbs or parts of the body, so its okay to make the arms first for example. I have finished my skeleton and have binded the skin to my robot so it moves when i move the skeleton! Here is the image of the finished skeleton, with the whole skin attached to it with the bind tool.



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